I have used Vray for almost 4 years now, so obviously started on Vray 2.0, on Sketchup. Over that time I have worked to optimize render settings, for the least render times while not sacrificing quality so really, a lot of tweaking. Now on Vray 3.4 (3.6 is slow to start rendering once you hit the big red button, so I don’t like it!!!) I have followed discussions on improvements to say, Brute force and Progressive rendering and guys are of the opinion that it’s the way to go. That Irradiance maps and Light Cache combo is on its way out.
I have to say, I use Irradiance map and Light Cache for GI, maybe old habits from Vray 2.0. I have found Progressive render to be no good for my hardware (A modest Core i5-3210m with 8gb memory and a 5400rpm HDD). My GPU is no good so I never engage.
So, in my eternal quest for optimal settings, I’ve tried different combinations and these are the results…
What are your opinions?
To view the full quality images, go here https://1drv.ms/f/s!AshfPBKjCr19bDhhMXtv6CpcLuE